Teaching
Technicians
This website links technician educators with National Science Foundation
supported, state-of-the-art, faculty development in advanced &
emerging technologies, teaching methods, science, technology, engineering,
and mathematics (STEM).
Lean
Registry
The Society of Manufacturing Engineers (SME) announced the launching
of the Lean Registry, a free connection and collaboration space
for lean practitioners. The Lean Registry allows users to post needs/expertise
directly to their profile, create virtual groups and make safe connections
more easily. The Lean Registry is brought to you by SME with help
from its partners and sponsors, such as The Associaition for Manufacturing
Excellence (AME)and The Shingo Price for Excellence in Manufacturing.
AMTEC
AMTEC is a multi-college multi-state collaborative of community
and technical colleges working together to improve the initial and
ongoing preparation of high skill technicians and manufacturing
engineers for successful work in automobile manufacturing. The work
of the Collaborative will benefit the individuals and the companies
they work for.
Lesson
Plans Library
Discovery Education's lesson plan library.
Extraordinary
Women Engineers Project
Through its real-life stories, the Changing Our World: True Stories
of Women Engineers will serve as a fresh perspective and provide
inspiration and encouragement for young women to pursue careers
in engineering.
GeckoMan
Game
Working in collaboration with Metaversal Studios, a company that
specializes in educational game creation, the CHN has created "GeckoMan,"
a game that offers an interdisciplinary look at nanotechnology's
scientific and social implications. “GeckoMan” teaches,
through game play, the principles of nanoscale force interactions.
The goal is a game that produces an “intuitive” understanding
of these otherwise non-intuitive forces. The game is intended to
be distributed to middle-school and high-school students through
a variety of channels, including popular Internet gaming sites.
InterNano
InterNano is an open-source online information clearinghouse for
the nanomanufacturing research and development (R&D) community
in the United States. It is designed to provide this community with
an array of tools and collections relevant to its work and to the
development of viable nanomanufacturing applications.
Go
PLM
The GO PLM Program was developed to address the essential business
issues our customers face, including the shrinking supply of skilled
employees as well as the gap between current workers skills and
the level of performance required in today’s global manufacturing
market. Siemens PLM Software offers grants through its Global Opportunities
in Product Lifecycle Management (GO PLM™) initiative, which
leads the PLM industry in the commercial value of in-kind grants
it provides at more than US$4 billion annually. The company’s
GO PLM initiative brings together fi ve complementary programs focused
on: Academic Partnership Programs, Global Community Relations Programs,
Regional Productivity Programs, Youth and Displaced Worker Development
Programs, & Partners for the Advancement of Collaborative Engineering
Education (PACE).
National
Association of Manufacturers - YouTube
The National Association of Manufacturers has launched
a YouTube channel stocked with video clips on manufacturing topics
from "America's Business" and "Cool Stuff Being Made."
It provides an excellent cross section of manufacturing topics in
video format.
GirlStart
Girlstart is a non-profit organization created to empower
girls to excel in math, science, and technology. Founded in 1997
in Austin, Texas, Girlstart has quickly established itself as a
best-case practices leader in empowering, educating, and motivating
girls to enjoy and become more proficient in math, science and technology.
Girls
Creating Games
Girls Creating Games is an after-school and summer
program designed to support the interest of middle school girls
in computers and information technology (IT).
National
Girls Collaborative Project
Numerous programs and initiatives to create gender equity in the
areas of science, technology, engineering, and mathematics (STEM)
have been implemented only to lose effectiveness or fade away. Had
these programs had the benefit of collaboration with other girl-serving
projects, organizations and institutions, and tools to assess and
evaluate the impact of their efforts, their capacity for continuation
and/or broader impact could have been substantially increased.
The
Story of Stuff
From its extraction through sale, use and disposal, all the stuff
in our lives affects communities at home and abroad, yet most of
this is hidden from view. The Story of Stuff is a 20-minute,
fast-paced, fact-filled look at the underside of our production
and consumption patterns. The Story of Stuff exposes the
connections between a huge number of environmental and social issues,
and calls us together to create a more sustainable and just world.
It'll teach you something, it'll make you laugh, and it just may
change the way you look at all the stuff in your life forever.
Nerd
Girls
Despite efforts to attract women to engineering and science
careers, these technical fields still remain elusive and do not
appeal to young girls. While workshops and dedicated outreach efforts
in K-12 continue to target this invisible barrier by introducing
young girls to the workplace and to special math and science projects,
the negative perception of women engineers and scientists is compounded
by the "egghead" stereotype associated with engineering
and science in general. Engineers and scientists are typically known
as "geeks" or "nerds" and are considered lacking
in social skills and non-technical interests.
IDEAS
IDEAS' goal when soliciting project activities was to identify
low-cost, “hands-on” engineering projects for use in
middle schools math, science and technology classes. The announcement
attracted over 60 entries from teachers, engineers, and concerned
educational and professional groups. A panel of middle school
teachers and engineers helped to plan the project and evaluated
the entries. The resulting ‘IDEAS’ projects have been
adapted from those entries. This resource
is recommended by the SME-EF.
PCS
Edventures!
Innovation, technology literacy, globalization, survival. It’s
a new world for students, teachers, and administrators with new
challenges that require new thinking. PCS Edventures! Delivers products
and services rich in science, technology, engineering, and math
(STEM) that make learning easier, more engaging, and more effective
at all levels. PCS Edventures: New Learning for a New World.
This resource is recommended by the
SME-EF.
Zoom
Into Engineering
A joint project of ZOOM and National Engineers Week, Zoom has created
materials for engineers to use with kids in classroom, after-school
programs, libraries and even malls!
This resource is recommended by the SME-EF.
What's
Up in Factories
A dynamic new curriculum package including an instructional videotape
and teacher's guide, developed by Thirteen/WNET to help students
get a handle on the new world of manufacturing and the opportunities
that it offers. This resource is recommended
by the SME-EF.
Assessing
Women in Engineering
AWE is the Assessing Women in Engineering Project,
funded by NSF (HRD 0120642) and designed to develop exportable assessment
instruments, literature resources, and methodologies for Women in
Engineering and similar programs. AWE Products are available through
this site
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